Teenager Jesse loves her friends, her little brother and her parents – even when they’re both arguing, which they seem to do all the time these days. And she also loves playing interactive computer games, from her hospital bed in the children’s cancer ward. So, when Jesse is offered the chance to have her greatest wish fulfilled, she immediately knows what she wants: a digital 3D recreation of her life, something to be there for her friends and family to watch and relive, perhaps without her. There is only one person with the technical skills and creativity to make this happen: the highly talented but reclusive Alex, a visionary 3D CGI video/games designer. Unlike Jesse, Alex doesn’t love a lot of things. To be honest, he’s not really sure he knows how to. He’s in his late twenties, but his troubled past has left him wary of forming any kind of emotional relationship. But when he enters Jesse’s world, his journey towards connection begins.